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Vov zavantazhiti model marvin for warcraft. About new races and character models in World of Warcraft

From the Blizzard live chat, asking about new models for WoW characters, . But for me, it looks hot, like a try to grab an announcement-bomb, what are you getting ready for. I want to talk a little about the model, express my point of view from the first point of view.

First and foremost - I'm 100% sure that the models will be ready before the upcoming addon and there will be no official new races for the upcoming addon.

In fact, I guess that we have long been led to the point where new models can look. They overthink what is appropriate and what is not appropriate for gravel. For example, we already have two types of new orcs: the brutally m'yazovy Garrosh and the light green Tral of the average complexion. Who is the right orc among them?

We have the hunchbacked wry Voljin and the upright Zandalari. І in that, і in the other 3 fingers each - і all trolls.

Showy to the point, WoWHead, when looking at the 3D model of the Zandalari, saw the very same thing fell in the hands from the bottom to the head, and not the naked model, yak mi bachimo in grі.

Lyric entry: banter with banter - with jokes, and sauroks are also a variant =)

More more

Possibly, this topic is no longer new. Possibly, її already lifted. And it’s even possible, she looks far-fetched and naive. However, it is quite obvious that if we take on the remodeling of models, then it is impossible to expand the list of visual images, it is possible to introduce a sprat of pidras.

Moreover, bring those that you read below from a role-playing point to the dawn of neobov'yazkovo. For the sake of it, I will give you 2 screenshots (the stink of the filthy stench - more from the first beti of Pandaria, but the essence is imagining):

1. The canonical phrase about those Pandareni supposedly know about vrykuli:

2. Appearance at Pandaria, on a hvilinochka, a troll seller from the ZulAman model. I'm guessing - even about the expansion of the Zandalari that їhnyu nebuval mіts, yak mi Bachimo in 5.2 and not heard of.

So you can really do everything that is good and it’s good: hot.

The advantages of such an approach are obvious:

  • There is no need to introduce a new race and create a starting location for it;
  • For new friends, it is not necessary to enter new starting locations, everything is really "books";
  • Activization of interest in paid change of race. Pennies can't be betrayed by anyone, and Blizzard - especially;
  • You can act in the presence of nabridlih and painful racial traits and under the drive, and under the balance drive. Greg Street has long been about the dream. And now you will bring;
  • Vіdkrivat novі pіdrasi for vykonannya dosyagnen, "vibivat" the skins of characters in raids and so on.

And now for my own proposition. The skin race can have a bunch of “brothers”, which we called to drive in or build a reputation with them. Kudi cіkavіshe washed down the skins with tsimi races. Aje, for an hour they stink with less color, the shkir and the muzzle of the guise!

1. Orcs
You already succumbed to Garroche-like and Trallo-like orcs in the past. And they still got enough chimalo! Toothy orcs of foulness, soaked natal a la Rexxar and send a mixture of orcs and draenei to the Haroni-drink kshtalt (on Garoni, however, you can’t see the retail, but in the comics it looks different.).

2. Trolls
Well, they were most spared: pischani, krizhanі, fox trolls. There aren’t any such ones and in the past - the models are already ready =) The whole Porada of the Elders, at the same time, dress up at the armor and see the graves.

And Marley ... Well, just a zukerka, as you can understand, about what to talk about the old trolley ...

3. People
It’s easy with people, although we also have a couple of examples of similar human models: Jaina, Varian, Anduin - everything looks bad. People can give a pіdrasu vrykulіv or allow them to change the complexion of the body a la Sims 3 =) Well, what, rapt, who should be bigati with a beer belly?

4. Taureni
Well, everything is obvious here. These are the closest brothers of the taunka and yaungoli. It’s stupid not to win such a possibility. Mine your face - and you're ready.

5. Goblins
Grummels are stumbling around, the characteristics of pidkhid in both races are quite similar. Ale, I will understand, what a great allowance. Grummels have no visible appearance and are close. If you want the model to start from scratch, why not?

6. Gnomes
These comrades have such great brothers: leprognomi, pishchani dwarfs and navit mechanical dwarfs from Northrend.

7. Night elfs
Malfurion and Tyrande look bad, although they are clearly based on old models. Plus, I can’t wait to add up to the price of the skins of the Great Elfs, to which Verisa can lie. Theoretically, other elfs can be a sane race, a la perche, elfs and so even more, but in a different way, they can’t work anywhere at the starting location.

8. Moved
Silvana. Ale still has to work from scratch. Before speech, the Sylvani model for an hour of refining can be beaten by other elves and navpaki. Vzagali, zrіksya not obov'yazkovo khizuvatisya with brushes =) With censorship, I'm still less trouble.

I already started thinking about reshtu races, if I want similar models I can / draenei can also win in robots.

The axis of such thoughts. What do you say? Yaki b rasi / pіdrasi you wanted to bachiti after the update? First off, are you ready to change your square-pixel heroes on the new glamor-swimming standards of WoW v.6.0?

Hello everyone! We offer to your respect a new article from the cycle “The Art of Creating Models”! Hello, Chris Robinson, Artistic Director of World of Warcraft, and today's conversation will be devoted to the most important element of gravity for gravitation - character customization.

If we had just begun to work on new models, it was already clear that the work was even more ambitious, and we were not inspired by the fact that we could reach all the goals we had set before the completion of the upgrade. Little by little, we will update only a few races, other models will be added in future updates. If you want to have a presence in new models, the order with old models is not the best short version, at that moment, we were the only one able to give up. But after an hour, we all the same did it wrong ourselves and prepared new models for all the characters before the release of the addition. For us, it was a monumental task in a right way, and now, if additional work is not far off, we know for sure that it’s worth it.

At the same time, we were focused on the fact that, as a consequence, we could use all the possibilities of building up the heroes. Through the simplified geometry and low razdіlnu razdіlnu textures vrazil osіb old models can often be changed only for the rahun without intermediary application of a new little for the help of new textures. And now we have є high polygonal models with marked lips, teeth and facial muzzles (it doesn’t seem to be about more high-rise building textures), so for the creation of new facial expressions, you will need more, less simply applied a little on the character’s face. Earlier, a smile could be painted on the appearance of a character. Now, in order to create a believable and classy viraz appearance, it is necessary to create a special texture, improve animation and link it to a clear mime.

Before speech, on the back of the head, we picked up new possibilities, available when the individual was tuned in, and the world was also updated. It was thought that for new models, more than the basic variants of the virus species would be available, and additional capabilities would appear in the updates after the addition. Like in the forward direction, in our forecasts we relied on those that our robot actually transfers a creation of completely new races (in terms of visual style and design), and at the price of not much great content for the most advanced. However, we thought about the sim and dіyshli vysnovku, scho it would be wrong to zmushuvat engravings vikoristovuvavat however individuals of characters with small vіdmіnnosti textures. Before the departure of the grand renewal, you had a chance to fight, but we don’t show it, as the hero is guilty of looking in a right way. The results showed that it is necessary to expand the possibility of customizing settings for all races and to allow them to be added together with the exit. At the moment, you only get one set of geometry appearances, but in the world, updates for the beta version will be released all new and new possibilities!


To imitate the grin of the cob model of a dwarf (levoruch), the teeth had to be painted right on upper lip. In new models, the teeth are fixed with an element, on which the texture is applied, it is simply impossible to paint a new viraz face (it would look just stingy). The central model is demonstrating, as if looking at the grin of a dwarf at the current beta version of grey, and the model on the right, as if it were looking after the update.


Livoruch roztashovani old models guise of orcs. The other vertical row shows how the beta orc models look like at the moment. Although there are different textures, the geometry of the osіb becomes immutable. The third row has a model of the skeleton, which allows us to customize the character of the hero. And right-handed you can win the final result.

We practiced in the sweat, so that the new models of characters turned out to be like the helpers of the graves themselves, so to our masters. The creation of new models of heroes is a colossal project, which is even more important for us. Rest assured that you are not guilty! We want to be more like Azeroth to pretend to be zavdyaki tsim to the new models of high vigor. Hope you get a new look of your favorite characters!

All thanks for respect. Let's get better!

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